For programming class, we were challenged to make a small level using a "spiky block" mechanic inspired by the Thwomps of Mario Brothers games. I had a really fun time working on this challenge, from making the cute-but-deadly cyclops blocks to coding the dialogue and animations to finding sound effects. Given more time, I probably would animate the facial features of the blocks more (frowning, mouth moving when dialogue changes,) but I'm excited about the result nonetheless.
Here's a glimpse into what the Blueprints for my vertical Spiky Block look like:
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